INTRODUCTION TO HTTP

Brian Kitunda
4 min readApr 7, 2022

According to the HTTP RFC, HTTP is a stateless, application level protocol for distributed, collaborative hypertext information systems.

Why Stateless?

By being stateless, it means that each request is executed independently without any knowledge of requests that were executed before it. Once the transaction ends then the connection is lost.

The request sent at 1809hrs has no idea of what was happening before it was sent. Once a response is received from the server for the request, the business is closed.

Why Application Level Protocol?

The OSI model defines 7 layers as shown below.

In the model, HTTP operates in the 7th layer, the Application Layer. It is the layer that is closest to the users — it is the human computer interaction layer.

Some of the protocols that operate in this layer include:

  1. Domain Name System — DNS
  2. Simple Mail Transfer Protocol — SMTP
  3. Secure Shell — SSH

Brief History of HTTP

HTTP dates back to 1989 when Tim Barnes Lee was working at CERN. He proposed to build a hypertext system which he named Mesh — turned out to be the World Wide Web.

For Tim to build the hypertext system, he needed to come up with 4 building blocks namely:

  1. A textual format to represent hypertext documents — HTML
  2. A client to display and edit the documents — Browser
  3. A server to give access to the document — Web Server
  4. A simple protocol to exchange the documents — HTTP.

All of the 4 elements were done by 1990 and the first version of HTTP was released. The release was dubbed HTTP/0.9

HTTP/0.9

It was a single line protocol. Each line started with the only possible method — GET, followed by the path of the resource.

GET /index.html

There were no headers, status or error codes. If there was an error, a specific HTML file was generated and included the error description.

HTTP/1.0

Versioning info was added to the request line. In the response, a status code was sent. Clients could now recognize a success or a failure.

Headers were also introduced for both the request and the response. With the HTTP headers, documents other than plain HTML files could be transmitted.

# Sample Request
GET /mypage.html HTTP/1.0
User-Agent: NCSA_Mosaic/2.0 (Windows 3.1)# Sample Response
200 OK
Date: Tue, 15 Nov 1994 08:12:31 GMTServer: CERN/3.0 libwww/2.17Content-Type: text/html<HTML>A page with an image<IMG SRC="/myimage.gif"></HTML>

HTTP/1.1

This version was launched in 1997. Some of the key features included:

  1. A connection could be reused — in the previous version you had to create a different connection for each request.
  2. Chunked responses were supported — This allowed for messages to be broken into several pieces.
  3. Pipelining was added — Pipelining is the ability to send multiple requests without waiting on the response of a previously sent request.
  4. Cache control mechanisms were added.
  5. Content negotiation was introduced — content negotiation is the mechanism that is used for serving different representations of a resource to the same URI to help the user agent specify which representation is best suited for the user.
  6. The ability to host different domains from the same IP address allowed server collocation — courtesy of the Host Header
# Request
GET /en-US/docs/Glossary/Simple_header HTTP/1.1
Host: developer.mozilla.orgUser-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:50.0) Gecko/20100101 Firefox/50.0Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8Accept-Language: en-US,en;q=0.5Accept-Encoding: gzip, deflate, brReferer: https://developer.mozilla.org/en-US/docs/Glossary/Simple_header# Response
200 OK
Connection: Keep-AliveContent-Encoding: gzipContent-Type: text/html; charset=utf-8Date: Wed, 20 Jul 2016 10:55:30 GMTEtag: "547fa7e369ef56031dd3bff2ace9fc0832eb251a"Keep-Alive: timeout=5, max=1000Last-Modified: Tue, 19 Jul 2016 00:59:33 GMTServer: ApacheTransfer-Encoding: chunkedVary: Cookie, Accept-Encoding

HTTP/2.0

Over the years, web pages have become more complex — more visuals, volume and size of scripts increased. This meant that more complexities with HTTP/1.1

Google created an experimental protocol called SPDY which acted as the foundation for HTTP/2.0

Some of the features of HTTP/2.0 include

  1. Compressed headers — compressing headers reduces their size in terms of bytes that are transmitted during the connection.
  2. Server push — Allows a HTTP server to send resources to a HTTP client before the client requests them. It loads resources preemptively even before the client realizes it will need them.
  3. Multiplexed protocol — Allows a client to fire off multiple requests at once on the same connection and receive the responses back in any order.
  4. Binary protocol — HTTP messages are formatted into frames and each frame is assigned to a stream. The predecessors were text protocols.

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